AI Insights · Timothy · April 2025
Stickman Games Performance in Bolivia Q1 2025
Explore the performance trends of top Stickman games on a unified platform in Bolivia during Q1 2025, with insights from Sensor Tower.
In the first quarter of 2025, the top Stickman games in Bolivia exhibited a range of performance trends on a unified platform, combining data from both iOS and Android. Here, we delve into the weekly downloads and revenue metrics for these popular games, based on insights from Sensor Tower.
Stick War: Legacy from Max Games Studios saw a notable fluctuation in weekly revenue, starting at around $55 in late December and peaking briefly at $88 in early January. The revenue then experienced a decline, settling around $28 by the end of March. Weekly downloads for this game also showed a downward trend, decreasing from over 10K to approximately 4.8K by the end of the quarter.
Stick Battle Fight, published by Onegame Studio Global, had moderate weekly revenue, peaking at $22 in late March. Downloads remained relatively stable, with a slight increase towards the quarter's end, reaching about 651 weekly downloads.
SkySoft Studio's Stickman Warriors experienced a decline in weekly revenue, starting at $34 but dropping significantly over the weeks with occasional small spikes. Downloads also decreased, from over 9K to around 2.9K by the end of March.
Archery Bastions: Castle War by CASUAL AZUR GAMES had a challenging quarter with minimal revenue spikes, the highest being $16 in late March. Downloads saw a downward trend from over 2K to just under 400 by the end of the quarter.
Finally, Stick Demon Shadow Fight from Mana Games Studio showed a modest revenue increase mid-quarter, peaking at $26 in late March. Downloads fluctuated but ended on a high note, reaching over 3.5K by the end of the quarter.
For more detailed insights and data on these trends, visit Sensor Tower's comprehensive analytics platform.